It’s always good to have young and new companies in this industry because they are frequently filled with innovative ideas and solutions.
One such company is D-Tech and they have put their efforts into creating inventive and interesting games.
This corporation is driven by their passion for games and they will mainly focus on making Asian-themed slots.
Furthermore, they know that players have already seen a plethora of entertaining video slots, which is why they want to bring something new by creating high-quality products that will satisfy the needs of even the most demanding Asian consumers.
Moreover, the partnership with this developer is going to help them achieve this. It’s important to highlight that all their games will be accessible to Leander’s operators.
It looks like both parties are extremely happy about this project. Namely, Harmen Brenninkmeijer, CEO of D-Tech showcased precisely that in an official statement:
“We are very excited to sign this deal to build and distribute our games via Leander’s platform.
We incorporated D-Tech with an objective. To build localized games for Asian players around the world. Our Hong Kong-based team of experienced game designers and artists are creating amazing games and doing an incredible job for our partners and clients.
We are thrilled to see Year of the Dog live across Leander’s network and look forward to releasing many more games in the future.”
Steven Matsell, CEO of Leander, understands that reel slots with this theme are generally very requested and famous all over the world, especially in some parts of Europe.
Surprisingly, in various casinos, people can find many tabs dedicated exclusively to them. He added:
“Being based in Asia D-Tech offer a unique, localised feel to their games which players will feel and love. We are excited to be working with the D-Tech team and know their games will be successful.”
As previously stated, this is a brand-new company that promises a lot! They are located in Hong Kong and come with a highly-ambitious team that understands the requirement of the Asian market.
Furthermore, they produce games for third party clients in both land-based and online verticals in addition to their own games for distribution to their core player demographic.
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